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Afterschool dice club myanimelist
Afterschool dice club myanimelist










AFTERSCHOOL DICE CLUB MYANIMELIST SERIES

As someone who is just as into tabletop gaming as I am anime and manga, this series feels like something that is tailor made for my tastes. I would recommend this story to anyone that is either interested in board games, or wants to become interested.Īfter School Dice Club (Houkago Saikoro Club) is a slice of life “cute girls + activity” series mainly centering around three high school girls playing modern board games together. One critique that I have though is that when the board games are being explained, it can sometimes feel like the story is interrupted to explain the game, which kinda ruins the flow. I feel that anyone that finishes the show will want to play more tabletop games.

afterschool dice club myanimelist

I enjoyed watching the progression of the girls as they come to see what they want to do, as well as seeing the board games that they play.

afterschool dice club myanimelist

(Score: 9)Īs someone that played a lot of board games and was looking to find new ones, when I saw this manga, I knew I would be hooked. Also, these issues seem to get better as the story progresses. One critique I have is that sometimes, the characters can feel slightly two dimensional at times, but I think that this is just a byproduct of the author trying to showcase that these are just normal high school girls that enjoy playing board games. Also, in Volume 8, to keep the story fresh, two new characters are added (best girl Nao), which with their introduction, helps to keep the story moving forward, instead of staying with the same cast the whole time. As an ex-army guy, with really big muscles, it provides a stark contrast to the otherwise primarily girls cast, which provides some comedic relief. However, I really liked the addition of the Shopkeeper, Takeru, as someone to provide a set of diversity to an all girls cast. The first part of the story revolves around the three main girls, with a fourth one added in later, Emilia, a girl from Germany. However, this improved in the later chapters, and especially by chapters 70+, everything looks to be drawn better. In the earlier chapters especially, it seems some of the characters (especially Aya) were drawn with weird facial proportions, and some of the backgrounds were not fully realized. However, the characters were not given the same treatment. From the pieces to the cards used in the games, it seems like every detailed has been accounted for. The board games are really detailed, and they look exactly like a real life copy you'd find in the store. However, I noticed that these issues get fixed as the story progresses, especially after chapter 80 or so, and especially now, I am left hanging for the next chapter (score: 9) Character progression feels slow at times, and it has a lot of standard Manga Cliches that might make you say "come on.". However, some things are still not perfect. I especially liked the second one and the planning that they had to put into making it work. However, in this manga, there is a nice unique take on the festivals that makes it quite unique in my opinion, a good point for the story progression. Usually with these mangas your school festival may be pretty standard. One part of the story that I particularly liked were the school festivals. It uses the board games well in this aspect, instead of just including them as a "side game" the girls play just to pass the time. However, as the story goes on, there is less of an emphasis on explaining complicated board games through standalone chapters, and instead it moves on with the primary cast of characters as they discover what they want to do and more about themselves, while integrating board games to aid in the story telling. balancing the board game descriptions with the actual progression of the story. Pretty standard story about a high school coming of age story, except with board games. While I didn't expect too much at the beginning, it turned out to be a good story that actually introduces the reader to various board games and allows them to explore the world of board games on their own.

afterschool dice club myanimelist

THIS REVIEW CONTAINS MINOR SPOILERS up to chapter 99Īfter seeing this manga in a cafe in Kyoto, I decided to pick it up and read it, just because it had a wide array of board games, and I wanted to learn about some more.










Afterschool dice club myanimelist